Patch (1.2.0.1)


Some bugs fixed.

The bugs were:

* The number of doppels you catched, the number of neighbors killed and the number of doppels that get weren't show at the end of the default ending of the campaign mode when play in english and chinese.

* Got killed when called the D.D.D. to catch a red-handed doppelganger.

* Some text overlapped on the newspaper with the doppels you let in/ neighbors you killed buttons.

Files

That's not my neighbor.exe 530 MB
1 day ago
That's not my neighbor.zip 477 MB
1 day ago
That's not my neighbor.x86_64 512 MB
1 day ago

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Comments

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You been working on this game for awhile now. How has your DEV journey been going?


I been developing a Single Player 2D questing pve endless platformer game that I will eventually turn into Multiplayer

(+1)(-2)

with all due respect, bit frequent these are?